Hello all, I come bearing a question that's a little dumb, but you know what they say about dumb questions.
I started RPing on Yahoo!'s groups (before they called them "groups" though), and have done almost all my playing either on them or one-on-one. I'm not very familiar with how you play on other sorts of sites (e.g. journals, real message boards with the threads...), much less the pros and cons of the various formats. Were I just joining a pre-existing game, I'd just ask the mods for help, but I'm trying to start a game myself. I now despise Yahoo! with a deep-seated passion, so I'm only creating the game there as a last resort.
So after all that rather boring info...
Could anyone explain to me how you handle playing on LiveJournal?
I know the basics, like that generally you have character journals (are they usually/always required for the medium?) for each individual character, but what does one post in them? The basic concept of it is what I think irks me; I don't usually have characters that would go keep a diary about what they did today and ate for lunch, and I would not want to just spill the beans on their thought processes and rationale for desicisions by just having them up and say it. I've read character journals and not seen much else done in them.
I've also seen (for example) character A making an "entry" into the community, and then character B posting an IC comment on it, and then A and B carrying out an IC thread on it. Aside from the general, "What's that about..." 1) Do major plot events tend to happen in these, or just some dialogue? 2) How does one know what to put into comments and what just to make a new post about? 3) What's the purpose to this, exactly?
That's about all I can think of specifically that I don't understand... though if anyone can/is willing to give a general explanation to how all of it cohesively works, I'll be eternally grateful.
Ideally, I think I'd like to run a game that's handled like you'd play in a Yahoo! group; where every person puts everything IC into a new post ("entry" on LJ, rather than a "comment" in case the terms are confusing you as much as they are me X( ), but I don't know if there are many/any LJ players that are used to such a style. Are there?
Still, traditional LJ style playing does seem like it would encourage more interaction between characters; am I wrong in this assumption?
I'd much prefer to have my game be smaller, with at MOST ten players and 25-30 characters active at a given time. Any opinions as to which format would best support that?
Any examples of games (the smaller/newer/otherwise less confusing possible, the more grateful I'll be) that demonstrate, or explanations from outside sources are very much welcome.
Thank you all SO much in advance!