K'rrayn (krrayn) wrote in roleplayers,

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Playing in a Star Wars RPG, one of three Jedi in the group has never roleplayed before. He unfortunately doesn't have a good sense of what a starting character is capable of, and often attempts outlandish things, or overanalyzes things.

Bear with me, this is building up to a quote...

We're entering an auction house and the weapons detector discovers Ben's lightsaber (setting is 10 years post-Endor). He tries to pass it off as a family heirloom, and after several minutes of poor persuasion, it's confiscated anyway. He's so bent on not being unarmed inside the auction house that he leaves on the pretext of taking his heirloom back to the ship for safekeeping, only to attempt to smuggle it in again past the same weapons detector.

I, as the military leader of the mission, groan out of character and prepare my "disavow all knowledge" speech. As a joke, I start enquiring of the GM, thinking that if this was a SpecForces op as opposed to SpecOps, maybe we were given lullabies (cyanide pills to take in order to suicide rather than be captured if a mission goes south - SpecForces are usually heavy military ops like Navy Seals type stuff, whereas SpecOps is more troubleshooting "delicate" type missions).

During this, of course, we're all groaning at poor Ben's attempts to talk his way past the guards. I pose the lead up question as follows:

Me: "(GM), is this a Special Operations operation, or a Special Forces operation?"

GM (dryly): "I think this is a Special ED operation!"

(xposted to rpgquotes and krrayn)

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