Shawn (inscrutable) wrote in roleplayers,
Shawn
inscrutable
roleplayers

Random Gaming Rant #812

I really don't get the standard D&D idea of Adventuring parties going off on hired adventures. This sort of Mercenary Hero For Hire thing just seems very, very strange to me. I don't know that in my 18 years or whatever of RPing I've ever run a campaign where that was a reocurring theme. Even in my fantasy games, it's always more of an epic quest or something as opposed to "The local noble needs someone to go kill some monsters. He'll give you 100 GP each and let you keep all the treasure you find."

Imagine how shitty Lord of the Rings would have been if Elrond showed up at the begining and said "Here's 2,000 GP. I want you to take this evil ring to mount doom and destroy it."

Where did this Mercenary Hero Adventure idea come from? Sure it's been in D&D from the begining, but why? And why hasn't it died out by now?

I do not understand.
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