Gen Jordan (genkitty) wrote in roleplayers,
Gen Jordan

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[Gaming Essay] What I find fun and appealing about gamemastering (Rough Draft)

Having written on what might drive a prospective player away, now I'm writing on what might draw the prospective player /in/. This is part one. Part two will be reasons why /I/ think people might want to join my games. Again, a work in progress, will be edited as time goes on, posted mainly as inspiration for others, these are my opinions and only my opinions, I do not assume to speak for anyone but myself :)

[This time, I'm just providing a link back to the essay itself, so that when I do make edits I can just edit /one/ post instead of two.]

Click to view "Part 1: What do I find fun and appealing about gamemastering?
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