September 23, 2003 (SEATTLE, WA) Due to the recent addition of the "quality standards" provisions in the D20 System License, Valar Project, Inc.'s D20 license has been revoked for use with Book of Erotic Fantasy, effective immediately. The company announces today that the Book of Erotic Fantasy will no longer be published as a D20 product, instead Valar Project, Inc. will be applying the Open Gaming License (OGL) to the game.
"We strongly believe in the quality and integrity of the Book of Erotic Fantasy," says Valar Project, CEO Anthony Valterra. "Switching the product to OGL allows us the creative freedom to publish an adult product, without changing any of the game mechanics, that adds value and depth to your fantasy roleplaying game."
Book of Erotic Fantasy provides rules for issues of sex, seduction, love, marriage, conception, as well as other relationship issues, compatible with the world's best-selling fantasy roleplaying game. The Book of Erotic Fantasy will also feature an exclusive Phil & Dixie cartoon. Originally scheduled for an October release, the necessary changes to make the product an OGL complaint product will move the Book of Erotic Fantasy's release to November 2003 (MSRP $34.95).
Further, Valar Project, Inc. is obligated to request that all distributors and retailers in possession of the 32-page Gen Con exclusive Book of Erotic Fantasy preview immediately remove them from distribution. Distributors and retailers should either destroy the products and certify destruction to Valar Project, or return them to Valar Project for destruction. Valar Project will be contacting and working with distributors and retailers to ensure destruction of the previews.
Visit Valar Project, Inc. on the web at www.valarproject.com. For more information and media requests, please contact Jenny Bendel at firstname.lastname@example.org.
Valar Project, Inc. is a privately held corporation formed by passionate gaming enthusiasts looking to fill the void of adult content in the gaming community. Recognizing the diversity of its consumers in belief, gender, race, orientation and preferences, Valar Project, Inc. will strive to create games of the highest caliber that entertain, stimulate and challenge, adding value to your campaign while holding true the promise of your gaming past time."