Ad Astra (kurosau) wrote in roleplayers,
Ad Astra
kurosau
roleplayers

Question. I'm making a home-brew rules set, and I just realized I ran into a bit of a snag:

Most systems use Strength and Dexterity (or their equivalents) as separate stats. I suspect it has mostly to do with combat.

However, what's wrong with adding these two stats together into something like, "Muscular Ability"? The only difficulty I can find right now is that a combat munchkin need only purchase a single stat as compared to two to be a good combat character. However, what's wrong with that?
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