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Thursday, December 13th, 2012
2:18a - Plot without Conflict

I think my mind's actually wired for this.  I often seem to have a very negative reaction to 'drama' or 'conflict' in the games I play in - I want to try to push through them quickly, so I can get back to the roleplaying.  I don't have an interest in 'me vs them' or such.  As such, I tend to work on characters which are made to overwhelm traditional 'enemies', and have flaws and quirks which can be drawn out through roleplaying.

I think there's a few people I want to show this to.

current mood: contemplative

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