I think my mind's actually wired for this. I often seem to have a very negative reaction to 'drama' or 'conflict' in the games I play in - I want to try to push through them quickly, so I can get back to the roleplaying. I don't have an interest in 'me vs them' or such. As such, I tend to work on characters which are made to overwhelm traditional 'enemies', and have flaws and quirks which can be drawn out through roleplaying.
I think there's a few people I want to show this to.