?

Log in

No account? Create an account
Roleplayer's Community's Journal

> recent entries
> calendar
> friends
> profile

Monday, March 22nd, 2010
2:43p - Critique this Matrix RPG Scenario

It is fifty years since Neo fostered peace between Zion and the Machines. With the all-engulfing war left in the past, smaller conflicts have arisen to fill the vacuum. Many machines and programs have realized that the same freedoms they fought successfully to wrestle from humans have now been handed over to the machine hierarchy. In response, they have rebelled. Many humans have joined them in their cause, in defiance of the Zion Council and the terms of the treaty.

The humans are just as divided. The Council is currently controlled by old soldiers of the war who refuse any cooperation with machines, particularly that which allows access to any of Zion’s secrets. Others seek a middle path, living in a neutral hub built and preserved by the machines, aiding the development of more inclusive policies on the side of both machine and man. Within all of this remains the Merovingian and others like him, exploiting these conflicts for personal gain, except now with as many human agents as programs. Dual membership also exists in the new cult, Soldiers of Neo (SON), which awaits the expected and imminent arrival of a new One, assuming the old One ever truly died…

(14 comments |comment on this)

6:35p - A Setting Not For You
The other day I was sitting here wondering if I could ever get the hang of running a Post-Apocalyptic game of any kind - now I don't mean reconstructica (a term I use to refer to games like RIFTS and Alpha Omega, where the apocalypse happened a long time ago and now there are large pockets of the world where life was actually better than before it all burned), I mean Post Apocalypse - like Tribe 8 or Blood Dawn ...well you get the idea.

And I came to the conclusion that such a setting would be my Achilles heel. I just couldn't ever run such a game properly IMO. Why? Well, I know this might sound odd to you guys, but I can't "imagine" ruin. I can't look at something now and imagine how it will look when somebody breaks it - much less a city or world. And you really need to know how to do that to run P.Apoc. You need to be able to provide a sense of entropy and chaos resplendent.

So, that got me to thinking. What about you guys? Are there any settings or themes (I don't mean SYSTEMS mind you even though new systems often are paired to settings or themes) you just think you could never run properly? I'm also gonna hone the question a little more and ask you not to mix in the settings and themes you dislike. I think there is a difference. I like post apocalyptic, but I can't run it. So I think one is not necessarily the other.

Thoughts?

(28 comments |comment on this)


<< previous day [calendar] next day >>
> top of page
LiveJournal.com