July 1st, 2009

Voodoo Dolly

World Progression

Talking with a friend of mine, and the subject that has come up is the stagnation of magic and technology in fantasy setting. Most fantasy settings use a 'dark ages' to stymie the progression of technology, or throw in one or more 'great wars' -- but the thing we both accepted is that the dark ages as we know it wasn't a 'universal' thing -- it existed only in one small section of the world, while the rest of the world blithely continued to progress, and we accepted that warfare tends to promote the growth of technology, not hold it back.

In a fantasy setting I'm overseeing, I'm having the world slowly advance -- one nation, which really pushes the envelope in the sciences and study of magic, has went from 'early renaissance' to 'late renaissance' to 'early steampunk' recently. So, here's a question I'm throwing out: Do you allow the progression of technology / magic in your setting? If a campaign spans more than twenty to forty years in-game, do players see the growth and shift of society, and the advancements that come with it?
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