January 20th, 2009

Tabletop

Disadvantages gained during play

So a lot of RPGs have disadvantage systems where characters get more points to spend on character improvement by taking disadvantages that hinder them in other areas. I have some theory questions for other GMs out there…

Should characters who received disadvantages during play receive the points such disadvantages usually come with?

Follow-up question: if you don't give PCs points for disadvantages gained during play, would you still require they pay the usual XP cost for removing the disadvantage (assuming, of course, that they met the requirements to)?

What's the reasoning behind your decision?
  • Current Music
    "Vor Vollen Schüsseln" by In Extremo