(sorry for kind of spamming the comm)
But this occurred to me while I was fighting the Zhentarim patrols outside of their compound.
*Gulp*! I down a healing potion (erase, erase, erase). I pick up 30 g's from my fallen foes and two more potions they hadn't the chance of using (erase, ease, erase - scribble, scribble, scribble)
Okay, maybe it's silly, but erasing and rewriting stuff all the time gets a little tedious. And on top of that, the paper smudges/wears thin where I erase and rewrite all the time.
So I was thinking, what about cards and tokens? Does anyone use cards to keep up with their inventory or know a system that uses cards to keep up with inventory?
Let me explain what I'm talking about. Instead of having "Healing Potion X 3" written on my sheet, I could just have three little cards with "Healing Potion" written on them. Whenever I use one, I just discard a card. Whenever I pick one up, I just draw another one.
I could use this system for gemstones, scrolls, and other consumable items.
For consumable items that you use a lot of, such as munitions (arrows, bullets, etc), money, or rations I could use some kind of tokens like Cheerios or whatever. I could have a little card or section of paper with the word "ARRERZ" written on it, and 24 Cheerios on there. Every time I fire an arrow, eat a Cheerio. Whenever I spend money from the GOLD pile, I just eat that many Cheerios. Maybe I'm just looking for an excuse to eat Cheerios. I like Cheerios. They're good for your heart too.
Of course, this wouldn't work for every system, and at the end of the session, you'd have to tally up your totals and write them on your sheet anyway (unless you want to put the Cheerios in a ziplock bag and staple them to your character.)
Anyone already do this or something similar? Other thoughts/ideas/general ridicule?
So my GM is heavily leaning from PRPG to True20 for our current campaign. The reasons he cited is that our game seems pretty focused on the RP and not so much on the mechanics. This is all well and good, but I'm coming from a pretty heavy D&D 3.5 background.
Question for everyone is, have you tried True20? What issues have you run into with the mechanics?
I'm sure I can work around potential issues, but I was hoping to get some feedback about pitfalls you might have encountered.