August 6th, 2008


World of Darkness system question

Asked on behalf of one of my players....

"The [World of Darkness] book says that when you spend experience points, you need to pay for all of the intervening levels of the trait. What if you're buying a merit that only has one level but is multiple points?

For example, Stunt Driver is a 3 point merit. Merits cost 'New Dots x 2' XP to buy. If purchased with XP, does it cost 6 XP (3 dots x 2), or 12 XP (1st dot x 2 + 2nd dot x 2 + 3rd dot x 2)?"

I'm inclined to go with the cost of the Merit at character creation, but if there's a rule that says otherwise, I'd like to know.

x-posted: rp_discuss
Music, Cthulhu

ENnies - Last Day

Today is the last day to get your votes in for the ENnie Awards.

If you are not sure what to vote for I found a few helpful recommendations can go a long way:

Fred Hicks (Evil Hat Productions)
Jess Hartley (White Wolf)
Preston DuBose (12 to Midnight)

These three each have different experiences in the industry and different games they enjoy so you can't go wrong with any of their recommendations.

So, go vote!

4th edition question: Toughness feat

Could someone please resolve this dispute between me and a fellow gamer before the crits start piling up???

The toughness feat grants 5 hps immediately, and this apparently scales up over the tiers- 1st, 11th, and 21st. The question is about the nature of this "scaling":
1) If you take toughness at first level you tack on 5 hps, but do you then get 5 ADDITIONAL bonus hps every time you reach a new tier, as in 5 bonus hps at 11th and 5 bonus hps 21st level???

2) If you take the feat at at a higher tier, do you get more hps for the feat, as in 10 hps at the Paragon tier (and, as in #1, 5 more at 21st level) or even 21 hps at Epic level???

I think this works fine since the overall value of the feat remains the same regardless of when you take it and actually encourages players to take it rearly rahter than later. however, my firend says that the feat just gives a straight hp bonus depending on the tier, making it much better at high levels. This seems odd to me since the system seems to assuem that feats should be better as you progress through the levels.

Any thoughts???
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