|Monday, June 2nd, 2008|
10:05a - Why you should go to Worldwide D&D Game Day, even if you've already decided that D&D 4e sucks.
The main reason: There are other gamers to meet.
1. The D&D Game Day will attract other gamers.
I don't know about the gaming scene in your town, but if it's like the areas where I used to game, there's a game store where you can put your contact info on a bulletin board, maybe a mailing list or message forum that doesn't have much traffic, and a small group of co-workers or classmates from which to find other gamers. It was tough finding people to game with -- it's harder now, post-college. Instead of hunting in the local area to find other gamers, The D&D Game Day is an event that will bring other gamers together. It's probably going to be the biggest gathering of gamers in your area this year (unless, of course, you live in Indianapolis).
If you're looking for a game group to join or looking to find someone to join your group, bam. Here's the place. Heck, if you're just looking to make more friends or meet people that share a similar interest, go to the event.
2. Not everyone there is going to like 4e.
Here's something you may have not considered: If you absolutely don't like 4th Edition, chances are there are going to be people trying out 4e and realizing that it's not the game for them. You'll be able to recruit for your 3.5 game. Or your Pathfinder game. Or your True20 game. Or your 2nd Edition game. Or...
3. Not everyone attending plays D&D exclusively.
If you're like me (and most of the gamers I know), you don't just play D&D. You play Shadowrun, World of Darkness, Deadlands, Blue Planet, and others. Most likely, you'll have some people showing up to the D&D Game Day whom have played and want to play other games, but they play D&D by default. With D&D, you don't really need to read the history of a game world to understand what's going on and how to interact with the setting. You hear "D&D" and know you're going to team up with a bunch of other guys to take down some orcs. You want to get into that Call of Cthulhu game you've always wanted to play in? Those gamers will be showing up to the event.
4. You might actually like 4th Edition.
Again, personal experience -- all I've heard from the people railing against 4e are comments from people who haven't actually played the game. There's stuff on message forums, blogs, and the like, all decrying 4e as a game that's not really D&D. A lot of the arguments against (and for) the new system is backed up by hearsay and supposition. It doesn't seem that many people talking about the new system have actually played the game. At the D&D Game Day, you can sit down, try the game out for free, and use that experience to decide if the game is any good, rather than by simply reading the rule books or message forum posts about how others think the game experience is.
5. Someone might have the 4e DMG there.
It's an amazing book, full of advice for running a D&D-like game in any system, in any setting. If you're running a 3.5 game or the very first version of D&D with your Fighting-Man and Magic-User and Elf, you'll use about 80-90% of this book in your game. It's one of the best books I've seen on how to run a role-playing game.
D&D Game Day is this Saturday, June 7th, 2008. To find a location (hopefully) near you, check out the site at DnDGameDay.com. If you are in the Tucson, Arizona area: My organizaion is hosting the event over at Espresso Art right by the University of Arizona campus. There's more information at the Tucson RPG Guild website. Admission is free, and we'll be running the intro adventure as many times as requested -- try the game with different DMs, try the game with different character roles.
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6:06p - A 4e Thread? Who knew?
If I could encapsulate what D&D4e is in as few non-judgmental words as possible, I would do so in the following way:
3.xe/D20 was a fairly generic engine that people used for a lot of things, including crawling through dungeons. 4e is a purpose-built game designed around crawling through dungeons.
It's like the one thing happened no one thought could happen: the WotC-guys would take the teachings of Ron Edwards and company to heart. To whit: System matters. In D&D4e we have a game where the authors took that statement and built a game that is exactly what it is. There are no more "three impossible things before breakfast."
If you want to write a game about life as a Sioux native or the hectic life of Victorian Tea Parlours, your game's mechanic should somehow reflect, reinforce, or guide that action. Fluff and crunch should be working towards the same end. In my estimation, D&D4e did that.
I fully understand that some people don't want to crawl through dungeons anymore. Kudos to them. I respect everyone who has no need for D&D4e in their collection. But for those who are interested in fighting dragons, possibly in dungeons? This game seems purpose-built to satisfy that.
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Ok, this is probably going to be a really stupid question.
This Saturday we are having a D&D release party. There will be a pit tourney (I think that's the right term). Anyway, I'm really nervous and afraid I'll say something stupid. My DM says that I can basically do anything as long as I have the equipment. I was hoping maybe someone could IM me and sorta do a trial...like give me options and see how I respond. We can just make up something simple as a character. Or even if someone can just talk to me, I don't wanna look like the stupid newb....
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10:04p - Dungeons and Dragons 4th Edition - First Impressions
They got rid of the Barbarian, Bard and Monk Class, but introduced some new races and ditched some of the old ones.
They got rid of Prestige Classes and introduced Paragon Paths instead. Same thing really.
Feats are still there, but accented with Powers.
Looks to be more customization. The layout and art is beautiful.
Players handbook is 320 pgs long.
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