March 26th, 2008

Monty Haul?

Why on earth is a "Monty Haul" campaign a bad thing? Seriously? I keep encountering this idea that you can't give the players too much success or, I don't know, they'll burn the house down.

I'm being mildly snarky here, but that's just because I am totally baffled.

(A Monty Haul campaign is a game where players find tons of cool treasure and magic swords and shit like that, and maybe win a bunch.)