October 17th, 2007


star wars conversion(d6)

I'm doing a Star wars D6 conversion from the ordinary rules (which have the bad habit of becoming OMG hard to deal with after 10D to a system more like Shadowrun 4th edition. In Shadowrun 4th, you get the same general dice pool, but you roll those dice and 5/6 count as successes.

I'm waffling on where I should put the die cap, I was thinking 15 (Yoda has a 15 in control, sense and a 12D+2 in Alter I think..)

Anyone have any suggestions?

Lemme know.

Oh! and I'll need playtesters. 
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