|Sunday, June 10th, 2007|
10:26a - Top Secret: DG
I was watching a video review of DG (here: http://www.youtube.com/watch?v=CkY8oHWRO2k) and thought I'd like to try it using my favourite out of print game system, Top Secret: SI.
The biggest difficulties, of course, like in SI's lack of a sanity system and conversions.
I figure the BRP SAN system could probably be ported over pretty easily, and BRP is a mostly percentile system as well, so that wouldn't be too much hassle. Has anyone tried running anything Cthulhuesque with SI?
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3:59p - Not Adding Up
This is primarilly a D&D issue, but I it could apply to other genres and settings as well.
I'm getting ready to run a new 3.5 D&D campaign set in the World of Greyhawk (I like the setting, and it doesn't require the expenditure of a small fortune for and endless supply of campaign-specific books and suppliments) and I'm going through the Living Greyhawk Gazetteer looking for a good place to get things started. I've run all of my games in this world before, but for some reason, this was the first time a certain disparity caught my attention; regarding the ratio of adventurers to the normal population.
It's been said that that the kind of stats your "typical" adventurer will have (15,14,13,12,10,8) make them less than 1% of the population, so let's go with 0.5%. I've also heard that adventurers are about 1 in a million.
Time to do the math. From the LGG, when you add up to total population numbers froma ll the different nations, the population of the entire continent is 27,846,750. If 0.5% are adventurers, this leaves us with 139,234 PC-caliber people running amok. This seems way-too high. On the other hand, if we go with 1 in a million, we have just 27 such people in the world, which is way too low.
Has anyone actualy done the math top figure out what the percentages are of people with "typical elite" stats are among a poulation where the average distribution is 10,11,10,11,10,11 ? If so, do those numbers give us a "workable" spread of adventurers to the normal populace that doesn't leave it either super-saturated or way-too-low?
Also, the numbers given for populations of nations make no sense, either. One nation has 15 major cities, where the sum of their population is just over 200,000, with the smallest listed city having just 2,300 people. Yet the population listed for the entire nation is over 3.8 million. So either we have over 2000 other towns and villiages with 1000 inhabitants unaccounted for, or there are even more dinky hamlets and shires all over the map or there's an awful lot of hermits out there.
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10:14p - I hope you like to read
I've recreated the RPG poll. I really enjoyed seeing how things turned out and I have no doubt that even more permutations will turn up as a result of this poll and I'll have to make another one. Or at least I hope so. I've also really liked the discussions filling up my inbox.
A note about the first question:
I'm using checkboxes so you can select every element that appeals to you. If you like D&D, you should be sure to select Alternate World, and either High-magic or Low-magic Fantasy. If you love WoD Vampire, then you'd select High or Low-magic Fantasy, Horror and either Modern Day or an Historical period. Tales from the Floating Vagabond? Multi-world, Futuristic, High-Fantasy, and Pop-culture. My descriptions might not be exact, but you get the idea.
A note about Rules and Procedures:
Rules are lists of things you MUST or MUST NOT do in a game, or you may not be asked back. (Don’t hit someone in a LARP. If you get a beer from the fridge, bring the GM one too.) Procedures are the method for accomplishing something, if you don't follow the procedure, you just don't accomplish what you wanted to do. (You need to roll above a certain number to succeed. You need to earn 1000 xp to advance.) Automatically hitting the bad guy with a natural 20 is not a rule, it’s a procedure. I don’t care if you call it a rule in your game, but for the sake of clarity in this poll, I’m describing the difference.
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I can only make 15 questions so I couldn't put every question in. If I'd realized it going in, I might have done things a little differently. Two of the questions I left out were in the last poll in an almost identical form, so their probably unnecessary. The other question was just asking you to write in what I missed, so please answer that with a comment.
Thanks for participating!
X-posted to roleplayers, rp_discuss, and dnd3e
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11:47p - The Odd and Little Understood Die....
I was going through a sack of my old dice the other day and came across a D30...a thirty sided die.
I remember being impressed when I bought the thing but somehow never managed to find a use for it.
Did any of you? What did you use yours for?
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