June 3rd, 2007

Rawkin Chewbawkin
  • krrayn

Sea Battles

In the time-honored tradition of derailing GM preparations, my group has decided to pursue neither of the land-based courses presented to them and instead opted to hire a sailing vessel to cut several days from their trip.

Any advice on running sea battles?

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Any advice on overall game mastering strategies for arbiting such would be appreciated.