January 17th, 2007


Origins Event Submission News

We are rapidly moving forward with our plans for events at Origins this year, and we want you to be a part of them! The Event Submission Spreadsheet (https://www.originsgames.com/2007/events) for this year is ready for download, and it's easier and more complete than ever before. Just follow the embedded directions, fill out a line for each event, and send it to Sean Patrick Fannon, the Events Coordinator, at events@gama.org.

We also have an Event Submission Data Form (https://www.originsgames.com/2007/events/eventsubmissions) you can use if you prefer. It asks for all the same information. It's not quite as convenient for those who have lots of events to submit, but it works well if you only plan to run a small number of events (or just really don't like Excel spreadsheets).

Event Deadlines
Anyone who wants feature text and special mentions for their events should submit at least general description and publicity information about those events by no later than January 31st. Feature text events will be mentioned in the Origins Pre-Registration book, which is mailed out to past and current attendees.

Please note that the final deadline for Event Submissions will be April 2nd. Events that are submitted after that deadline cannot be guaranteed to be in the On Site Book, nor (due to space considerations) can they be guaranteed to be accepted for the online schedule.

As always, if you have any questions, please don't hesitate to contact Sean at events@gama.org.

Origins is held July 5-8th, 2007 at the Greater Columbus Convention Center in Columbus, OH, USA.

For more information on Origins, please visit: www.originsgames.com
  • impish1

On assassin characters

I'm playing an assassin type character who very few people realize he is an assassin. He has a public face, but does a lot behind the scenes - most of which is not killing. I'm currently frustrated by a new PC that entered the game who is a child assassin character that mostly likes to brag, but has very little skills as far as I've seen. So I'm starting a list of suggestions for him.

Tips for making an assassin character:

1. Dedication to what you are doing and loyalty to it (be it a person, ideal or object in the rare case of money) are what sets an assassin above other killers. This is why they are sometimes called fanatics, because they have committed themselves to what they are doing.

2. Do not tell everyone in a crowded bar (or other public place) that you are an assassin especially if the place tends to have PCs in it that are mostly honorable or good aligned. If you're looking for business go through an intermediate. Otherwise the chances of someone trying to stop or kill you increase.

3. Choose a suitable weapon and do not display it all the time for everyone to see. (If you are a child assassin - I really hate those btw. - do not choose a weapon that is inappropriate to your size, like 2 rapiers.) Change or discard weapons as necessary.

4. Vary the way you kill people or have a secret ID (like Zorro.)

5. Act professionally. An assassin is a professional killer. Not just a killer. Your average thug can kill. You are not a thug. Do not knowingly insult people.

6. Have good escape routes and cover your tracks. This is essential. If you are caught the likelihood of survival is very low unless you have people who are too nice to you (it is actually advisable that you kill yourself instead of divulging who you work for or your allies so your plans can continue after your death.)

7. Do your own homework. Do not trust everyone with the secrets you know. Learn who you deal with and why they do what they do. You may end up having to trust one or two with some of your secrets - but not everyone with somethings and not some people with everything.
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