August 27th, 2006


Please help me settle a debate:

Centaurs sleep standing up.

True! They're half horse, after all!
False! They're half human, after all!
Some might, some might not.
Dude, they're fantasy creatures that make no logical sense. You could say they sleep hanging upside-down from trees and make it work.
Other (please explain in comments)
  • Current Mood
    curious curious

A little knowledge can be a dangerous thing....

So, over the past 3+ years that I've been a member of this community, I've noticed that there's a lot of people who want to know if there's any big changes planned in a campaign, even if it's the sort of stuff that is integral to the story, etc.

For example, if a game starts off being about federal agents in an X-files sorta vein, but halfway through the campaign, they discover that there's a civilisation underneath the surface of the world, and the rest of the campaign is spent fighting them, not the mudane crimes with a touch of weird they were before.

Myself, as a player, I'd rather be completely surprised by this. Apparently, I'm by no means in the majority of this. And that sort of thing is what I'm referring to when I speak of IC/OOC knowledge.

Poll #808248 IC vs OOC info

What closest resembles your views on IC/OOC info?

I'd prefer to know as much as possible and then RP my character's ignorance
I want to know most of the basics, even if some of it is stuff my PC would never know.
Anything that affects the theme of the campaign, I wanna know in advance, even if it spoils IC stuff. Little stuff I don't mind.
I want to be surprised as much as possible!
  • Current Music
    some song on Sunday Night Vinyl