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Wednesday, July 26th, 2006
10:04a - One-off advice
GM for a game I play in got his appendix blowed up and so I was thinking of running a one-off or mini-series type of Star Wars game.

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EDIT: The reason I'm thinking of tinkering with the vitality/wound system is on the chance that it may turn into a mini-series or potentially a longer campaign arc. I don't want to get into it with a mechanic I have doubts about, then turn around and have to change things later if I actually get the opportunity... which, naturally, is why I'm looking for advice before this even gets off the ground.

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