There's been some discussion of Capes in this forum in recent weeks, most of which, I fear, I'm the original infection vector for. I can't let that stand without helping to truly solidify the infection, so I'm cross-posting this from my personal blog as a work-in-progress, but it gives a hint of the kind of insanity one can do if one is particularly inclined to perversion, a taste for game design, and a memory for old-school pseudo-wargames from the heyday of gaming.
Yes, its more Capes geekery. Of course its more Capes geekery.
I've been playing a fair amount of Auto Assault lately. Unlike World of Warcraft, you really don't have to be on a few hours to complete a couple missions; you can generally do some decent farming or run a couple missions in an hour, which is part of why I appreciate it so. I can pop on, go butcher some Pikes or Scavs, ram head-on into vehicles and crazy huge monsters to watch their ruined, burning forms go hurtling through the air, and roll on with a big ol' smile.
But AA wasn't the first game to involve putting on the armour of Mad Max, arming up with your railgun, and heading out into the wasteland. Car Wars burned along the highways of North America long ago, and Autoduel Quarterly was one of our favourite reads. We were slaves to the wheel, strapped in and burning hard with nitro injectors and crazy-huge arenas full of jumps and deadly traps, which we bump-and-jumped around and over while blazing away with machinegun fire and flames, missiles and plasma arrays. Or we were on the highways and by-ways of a dead and mutated America, picking up resources from bombed-out cities for our Arks and subterranean bases, fighting off muties and worse in the ruins.
Well, Hell, how could I get so wound up over such a concept without translating it into the goodness of Capes? But why do it the usual way?
Car Assault Wars Auto Double-Zeta takes the Capes mechanics and leverages the click-and-lock system to let players jump in, throw together a vehicle, then hit the arena or the highway, looking for a good time, and more than a little carnage.
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This has been your free Capes mini-game broadcast for the week.