|Friday, July 29th, 2005|
9:51a - How much is too much?
Yeah, it's me again: your friendly, neighborhood burgeoning GM. :)
So I’m going to be running a game loosely based around the time period, technology, and politics of the Second Crusade. I’m a fairly experienced player in a variety of systems, but I’ve never attempted to prepare for a long term game until now. My question is this: how much preparation, both before the game as whole and before each session, is too much? Or, not enough?
( Collapse )
Thank you greatly!
(annotated bibliography in my journal, for the curious)
current mood: nervous
(37 comments |comment on this)
I posted this on RPG.net this morning and have (to my surprise) recieved no responses at all. I thought I'd post it here as well to see if there were any takers.
There seems to be a primary call for grounded, applicable, "jargon-free" thought. So, I've come up with some directed questions that I will first answer myself and then I want to see what others come up with.
( Collapse )
(4 comments |comment on this)
2:37p - Video Game Music as Table Top Background Music
In the past few months, I've come to realize that my favorite source of background music for my games is music from video games. It's typically more concerned with creating a mood than being catchy or whatever, and unlike classical or film soundtracks, video game music tends to be less dynamic, with longer periods between major changes, which is perfect for rpg background music, where I want creepy music or action music or whatever for half an hour or so, and that really cool 20 seconds from Gladiator just isn't good.
This thought was cemented when I picked up Amon Tobin's Chaos Theory, which is the soundtrack to the new Splitner Cell game. I've never played Splitner Cell, but I'm a big Amon Tobin fan and this CD kicks complete and total ass! It's perfect for creepy action spy type of games, especially if you've got a bit of a retro kick to them. I'm also using it heavily in my current Vampire game.
So anyway, the point of all this is I'm asking for recomendations on video game music that works well for rpg background music. I'd like to avoid anything that sounds too plinky, so it's only newer soundtracks or orchestral rerecordings or whatever. I'd prefer titles where they've actually released soundtrack albums, but if it's a PC game where the music is a folder of MP3 files that works too.
A few that I'm already using or have used:
Most every Final Fantasy game ever.
the above mentioned Splinter Cell Chaos Theory
Archlord (a korean game that has the soundtrack on their website, and is completely perfect for epic fantasy!)
Temple of Elemental Evil
In particular, I'm curious if any good pirate or super hero game soundtracks have come out. Does City of Heroes have incidental music? How about "Sid Meyer's Pirates!"? But any good recomendations of video game music for RPGs of any genre will be appreciated.
(23 comments |comment on this)