May 1st, 2005

calm blue ocean

Shiny Brains

I have a weakness for shiny things, and a while back I bought a bag of shiny silver brains from Chaosium without any very good idea what I was going to do with them. Then some months later, when I started GMing a new game, I found a very effective use for them indeed...

"I rolled a 15."
"That just misses. His AC is 16."
"Does that include his shield?"
"But he's running away, he shouldn't get the benefit."
"Facing doesn't affect whether you get your shield bonus." (For those unfamiliar with D&D 3.5, it doesn't generally use facing rules; it's implicitly assumed that you're orienting sensibly at all times, turning to face opponents as appropriate, which helps avoid the sort of "I walk around him and stab him from behind" silliness that can otherwise result from turn-based combat.)
"But he *can't* use his shield effectively while he's running away." (This was a reasonable argument, but I wasn't eager to make a special rule, because there are always some sort of special circumstances, and I wouldn't have dropped the PC's defence if the roles had been reversed.)
"Do you want to use a brain?"
"Yeah, OK."
"Right. No shield bonus, you hit him."

Our group has a lot of players whose natural tendency is to try to Wheedle GM at every opportunity (and indeed I'm one of them, when not GMing myself). So I use the brains to resolve this: if you want to Wheedle GM on a questionable point, it costs you a brain. (You can also use them to buy a reroll.) This way, 'line call' arguments can be resolved quickly - either you spend a brain, or you don't. I give brains out as a sort of roleplaying award to players who make me happy (surprising me with clever in-character stuff I hadn't foreseen is a good way to get them), averaging one or two per session. That way they don't have too much impact on play, but they give me a way to show appreciation when players make it fun for me, and help keep the game moving. Has anybody else used something like this?

brainstorming the ideal role-playing sort of place.

Hello, all. :) I hope this is not considered an advertisement,'s more of an open brainstorm. But I'll delete it if you like.

I've been reminiscing lately over the RPGs where I made my first online friends, places now gone to time. I rather miss it; all our opposing energies collided to create the most blissfully complicated stories...that said, you see, it occurred to me not so long ago that I could very well create my own. I'd love to set it all up, and I have a domain as it is, but I wouldn't want to do it without some partners to work with. Because when I'm through I'd like to know someone will take part in it all.

Ideally, I'd like to create a setting that is by no means just another reflection of D&D, like so many others, if you don't mind me saying so. D&D characters seem too simply defined, and that bothers me. None of this 'chaotic good half elf paladine' business for me, I want to create something much more real, much more subtle. And I am not interested in the classic English setting, either. I'd like to focus more on Eastern European (Russian, namely) + Oriental flavours, in an era of medieval, but richly baroque style. Nothing gaudy, I would have it that everything flowed and flowed.

Anyway, to be brief, that's all I'll put. Is anyone interested in talking with me about it?

EDIT: intended medium --- chat / message board style.