first things first, if you're any good with such things help name a feat.
any commentary on balance/mechanics is appriciated too. yes, I know spell focus (conjuration) is essentially a wasted feat.
Secondly, I was wondering if the GMs out there named their campaigns, and if so how. For a long time I didn't, however I've fun so many games now (and many with so many of the same people) I've had to start for some kind of reference.
for example, my d&d campaigns include are "the old game" and "the game before that," (which were before I started campaign naming, and have created more than a little confusion because of that), then came "Days to Come" (which was designed to be some leveling to get a couple epic characters/revisitation of characters from an old game who were already epic and was very much a "what will the future of this world be... or will it even have a future?"), since then I've played under others until recently and I just started 2 games one is called "Where angels fear to tread." (which has 2 paladins, an exaulted [per BoED] monk [read; paladin with other abilities], and a healer [per the miniatures book]- the title is a double reference, first to the qote about fools rushing in, for obvious reasons, and second it referrs to the fact the main story arc involves the players failing to prevent an angel from falling and immediately getting dragged to the abyss for "retraining" [to be fair, they really didn't get a chance] and are now rather expected to retrieve and save said fallen being.) the other I just kinda pulled a name out of a hat for...