December 18th, 2003


In need of suggestions.

Hello all. I'm working on a Dr Who game (for personal use) based on the Chaosium Basic Roleplaying System (and its derivatives,, Call of Cthulhu, Stormbringer, the old Worlds of Wonder boxed set, etc)but I've run into a bit of a snag. I need to work out a way to generated Starting Skill points for characters. Cthulhu uses the EDU attribute to model this, but its not quite right for Dr Who (how would you model the EDU of a Timelord, anyhow?). Stormbringer and other system use profession templates, which also doesn't strike me as quite right.

Now, I've broken down all societies into 8 'Eras' for ease of gaming, roughly corresponding to historical tech levels and extrapolated future tech growth (according to the series.) and I can create some basic starting skills from this. But it still doesn't address skills beyond a very basic level.

Does anyone have a suggestion for the determination of initial skill points for a character using this system?

Many thanks in advance.
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