December 7th, 2003


Ways to get players to do something (anything!)?

x-posted in gmworkshop

Anyone have any tips for getting a player or players to do something beyond just stand around and watch things happen?

My husband and I are GMing a "Champions" game. One of the players consistently has his PC just stand around and watch things happen (note that the characters in this game are superheroes, so I think you'd expect them to do something).

In an effort to get this character to do something (anything!), our last session featured some demonic NPCs (the aforementioned character has a hatred of demons). No dice. He pretty much just stood around and watched as one of the demons roamed around indiscriminately destroying citizens' personal property. Apparently he figured that as long as his own stuff was safe, it didn't matter (who knows?).

Any suggestions?
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