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Saturday, June 21st, 2003
11:31a - Sunnydale OSI: Slaying with a Plot Twist
For those of you Buffy fans who are looking for an original plotline in a Live Journal based roleplaying format -- not 'we start at season X', but an entirely new creation - you might want to check out sunnydaleosi for your entertainment needs. Based on the concept of the Watcher's Council becoming segmented after the colonization of America, in this world, at the end of World War II, the Watcher's Council of America formally disclosed the dangers of the occult threat to the US government, and the OSI (Office of Subterranean Information) was thus formed. As such, while the current campaign time is coming up to December, 1997, the change of timeline and history , using documented historical evidence for support, gives characters a fresh new way of looking at the world. Live chat sessions held on Saturday in our IRC chat room.

Contact charisma at Angelauric@yahoo.com or by AIM at LabArcDesigns if you are interested in joining.

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8:22p - x-posted
Rogue Weapons and Infiltration Items
Im playing an epic level high-elf rogue/shadow dancer in a 3rd Edition Dungeons and Dragons campaign. His premice is a cat-burglor of magic, who steals from wizards/nobles that hoard magical items and spreads them around to the needy and deserving. Anyway, im at the point where i am creating his personal platter of magical aids & weapons and was wondering if anyone had any specific items that i should concider. Our DM is kinda a power gamer, where he suits our characters up to be way stronger then works with their personalitys so streanth of the weapons you may suggest isnt an issue. So far i have (by the DMs request) an Intellegent Backstabber (shortsword), but looking for a good bow mix and dagger mix too but the Masters guide and even the expansion song and silence offers little in interesting magical bows and daggers.

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11:06p - hey there ho there how do you do
i just happend by here, and you guys seem pretty cool, so i had a question.

i play a 3rd lvl rogue, 1st lvl fighter halfling in a 3e D&D game...and i just received a voice activated immovable rod. now i've been thinking a whole lot about this,a nd i really can't think of anyhting cool to do with it. all i can think of is having it set some place and waiting for me when i need somehting to attach rope, climb on, or sommthing like that. the other idea is to buy up my tumble skils and use it to fly thru the air like using monkey bars.

like *jump*
*activate*
*swing*
*deactivate*
*rinse and repeat*

so...since you guys are so smart, ho about some ideas for using just one command word immovable rod?


current mood: curious

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