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Wednesday, December 18th, 2002
10:57a - Getting rid of the NPC's
After hearing some of your stories about players who wind up killing off the plot devices, it brought back a memory.

An old boyfriend of mine was running a game for a group of us, who had a very successful adventuring party. We were pretty high level, and actually owned a bar and ran a guild together.

One day, he has an NPC walk in, order a drink, and introduce himself. He begins talking, and some of us ask him some questions. It is obvious he's our hook for an adventure of some sort. Somehow, the conversation doesn't go quite right. The NPC, Ash, didn't have an answer to a question one of group, (a renegade drow), asks. Ash is finishing his drink. The drow shrugs his shoulders, and says, "Seeya later."

Our DM manages to look shocked for a moment, and then tells us, "He leaves."

The rest of the characters told the drow that he is no longer allowed to talk to customers.

I'll never know what kind of plot hook that NPC was intended to be.

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12:24p - Help Wanted
I want to find some kind of online RPG to play. I am a fledgling gamer, if you will, in need of some direction. I thought this might be a good place to look for someone to help me out. Does anyone have suggestions? Thanks!

--Amy

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4:01p - Review: Santa's Soldiers
A rather nice review of my latest RPG is found here.

current mood: pleased

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6:54p
Hello i am working on a new Campaign for a DnD game and for this i am creating a new world.

I have created a Community to have folks help me out.
http://www.livejournal.com/community/shi_tari/

if your interested please let me know.. the basics are there.. my hope is that those that help will or might use this new world, and we can share exchange information between game sessions.

thanks

harold

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