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Tuesday, May 28th, 2002
8:26a
Does anyone have tips for running (multi)versers?

current mood: thoughtful

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12:40p
My all time favorite space combat rules system.

Warning, this is a PDF file.

And I heard about this amazing piece of work on The Forge.

Thankyou. =)

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12:48p
Does anyone know of a relatively easy (and cheap) system to run large-scale battles on that is compatable with the D20 system?

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4:42p - Versers
I'm sorry. I should've described what I'm referring to in my previous post as the name could be different depending who you talk to.

Versers is a game I've played a few times where your character is you. Usually you get "sucked" into a different world or plain and the group has to make GE rolls (3d10 where 3 is a crit. and 30 is a botch, for lack of better terms.) and that determines how successful they are at various things.
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From what I've been told, all you need to have to prepare to run this type of game is an idea of what world the party is brought to and a decent knowledge of how that world and the physics of it work.

Does anyone have any hints that might be useful?
I have an idea of what 'world' go to.

Thanks.

(13 comments |comment on this)


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