January 11th, 2002

  • mephron



SAN FRANCISCO, California � Hero Games, creators of the popular HERO System roleplaying game rules and game lines, announced today that New York Times best-selling writer Aaron Allston, author of novels such as X-Wing: Wraith Squadron, will write the new edition of Champions.

Slated for release in August, 2002, Champions is a comprehensive guide to creating and playing characters and campaigns in the superhero genre using the HERO System 5th Edition rules. The book also includes extensive sections on gaming in the superhero genre, gamemastering superhero games, and related topics, making it of use to all gamers who enjoy the genre, not just those who play the HERO System.

The Man is Back. I am now even MORE psyched about Hero 5th, especially since they have updated regularly under the new regime, and are telling us that we're on track to get the book in April.
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    pleased pleased

(no subject)

Am I the only person in the world who doesn't like the d20 system?
It's just a percentile game, and not a very good one. It's totally unbalanced and the level system is so inherently archaic that I just don't get why people still follow it.
I was once told by a gamer from France that AD&D is like the preschool class for RPGS. It's good to learn with but there are better systems out there. When I tried to explain to him that everyone in America plays AD&D he just smiled at me and said "My point exactly" At the time I thought he was just being demeaning, but now that I've had the chance to play in so many different systems, I have to wonder...
do people play AD&D (now d20) because they really like it over other systems?
or are they just playing a game that's well-known?
or are they just lazy and don't want to bother to learn a new system (which I was once)?

Just so you know...

I didn't mean to offend anybody.
Nobody has really tried to start a flame war with my previous post, but the overwhelming response in such a short period of time has made me want to post this:
I'm not trying to insult you if you prefer d20. I just don't like it. (My specific reasons for why I don't like it are in responses to comments in my previous post.)

Something I've never liked about ANY system:
Why does armor simply make you harder to hit?
Why doesn't it instead take off a certain amount of damage?
And why doesn't armor have damage levels (hit points) of its own?
There's only so long your armor can be hacked away at before it becomes useless.