It includes a review of 4th ed D&D, a AD&D/D&D3.x scenario (rewriting Q1: The Queen of the Demonweb Pits), an interview with Steve Perrin and an article on the origins of RuneQuest, designer's notes for Cannibal Contagion and Mythweaver, a special DragonQuest retrospective (including a review, an interview with some NZ gamers who've been running the same DQ campaign for 25 years and a scenario), a Call of Cthulhu article of the Tcho Tcho, a RuneQuest article on demiurgy with a scenario, a theory article on Bad Game Design, a review of the Dark Knight, of Project Zero/Fatal Frame IV, an article on CARPGa's activities and a gaming advice column by Lord Orcus himself.
The 'zine is dedicated to having a "retrospective" in each issue, essentially games which are 20 plus years old which still have dedicated followers and those with fond memories. The next issue (in December) will be on Rolemaster, particularly considering how ICE has been pushing "Rolemaster Classic" (1/2nd edition revised effectively) over the past year.
There is, of course, a whole range of games and system of which a retrospective could be done. I'm thinking of a Dennis Sustare issue (Bunnies & Burrows, Swordbearer, Heroes of Olympus), Tunnels and Trolls, Chivalry and Sorcery, Aftermath!, Empire of the Petal Throne, The Morrow Project.. and so the list goes on.
What would you like to see receive special retrospective treatment and why?
EDIT: Ahem. Drupal upgrade broke site, currently repairing. Topic question remains relevant :)