Sun and Moon Technique
Cost: 5 m, Mins: Melee 5, Essence 4, Type: Simple
Keywords: Combo-OK; Duration: Instant; Prerequisite: Any Melee Excellency
The Solar must have a weapon in each hand to use this Charm. The character performs a simultaneous attack using the weapon in their off-hand. Both weapons are augmented by any Charms activated as part of a Combo. Both attacks are resolved at the same time with a single die roll, using the lower Rate and Accuracy. Damage for each weapon is rolled individually.
Sever the Connection
Cost: 5 m, 1 wp, Mins: Larceny 5, Essence 6, Type: Supplemental
Keywords: Combo-OK, Duration: Instant, Prerequisite Charms: Stealing From Plain Sight Spirit, Larceny Essence Flow
Effect: The Solar activates this Charm when attempting to steal an object which has been attuned to the victim. The Solar rolls Wits + Larceny against a Difficulty equal to the victim's Essence + Artifact Cost. If the Solar succeeds, the item becomes unattuned and is capable of being stolen. The victim will immediately notice they are no longer attuned to the artifact unless the Solar uses other Charms to conceal this effect (such as Stealing From Plain Sight Spirit).
Never There Technique
Cost: +1 w, Mins: Stealth 5, Essence 4, Type: Permanent
Keywords: None; Duration: ––; Prerequisite: Invisible Statue Spirit
The character may use Invisible Statue Spirit and Easily Overlooked Presence Method as Reflexive Charms by paying the increased cost. These Charms may specifically be used with Charms from other Abilities. When used in a Combo, this Charm suppresses the anima flare upon activation of the Stealth Charm, allowing the exalt to hide.