dire_emu (dire_emu) wrote in roleplayers,
dire_emu
dire_emu
roleplayers

Developing a Stone Age Setting - Monsters

Thank you all again for all the wonderful input. 

Because of the brainstorming, feedback, and general input from this group, I have made great leaps in my development of the setting. The next step is determining what other creatures inhabit the campaign world.

As I want this to still be a fantasy setting, I do not want to do away with monsters and other intelligent races, but feel that I need to be selective in what sorts of creatures populate the world in order to maintain the feel and theme of the world. To this end, I have been looking for primal creatures and beasts as well as humanoid races. Also, when looking at things like outsiders, spirits, and the undead, I have been trying to pay particular attention to those that tie into themes that fit the setting.

For undead, this means sticking to the more "spontaneous" sorts. Ghosts, angry spirits, undead created out of circumstance are all good, while avoiding those that tie into elements of modern societies or are created by the hand of man.

Gnolls and Bugbears seem to fit for intelligent species in addition to orcs, goblins and ogres. I am sure there are others.

I do not feel the need to decide everything ahead of time but think it's important to establish some baselines and figure out what works and what doesn't. There wil always be exceptions, of course (The crazy human cult leader at the strange megalithic temple who has found a way to raise his sacrifices as undead, etc).

I am curious, as I have been throughout most of this post, what others have to say and think on this subject. Are there creatures you think I should ABSOLUTELY include in this world (dinosaurs and prehistoric animals are a given). If so, then lay it on me. Consider this a chance to leave a mark on my game world, if you haven't already.

Thanks again,

-Eli

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