Sarah (clawfoot) wrote in roleplayers,

Just a Vent

I am running a short-term tabletop game, and I'm only planning for three sessions before the plot and thus campaign are over. I have a group of five friends who are all desperate to play, and each would be equally hurt to be left out. Due to extremely diverse schedules, the only time the whole group can get together is Sunday afternoons. I try very hard to schedule said afternoons in advance, keeping everyone's plans and schedules in mind. I issue scheduling emails, but only three of the five respond to them, and then those who did not respond later ask that the games be moved due to previous plans. People black out specific Sundays in advance. It wound up that we can only meet over two months after the first session, which was one full month after the character-creation session, and we haven't even agreed on a date yet. It may well wind up being later yet. The third and final session hasn't even been spoken of yet, but it will more than likely run afoul of the Christmas/New Years season (even though I started the game in August), and it does not look likely that we will get the final session within even two months of the second one. I am getting frustrated and I'm starting to lose my feel for the game.

It's even crossed my mind to throw my hands in the air and cancel the game altogether, but I know I won't. I'll finish it, and just try to remind myself that my players must really love playing in my games if they try so hard to fit it in, even if it is really difficult.

This is not a vent about my players or anything, it's just frustrating that all our schedules are so disparate.


I wish we didn't have to work for a living.
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