For example, if a game starts off being about federal agents in an X-files sorta vein, but halfway through the campaign, they discover that there's a civilisation underneath the surface of the world, and the rest of the campaign is spent fighting them, not the mudane crimes with a touch of weird they were before.
Myself, as a player, I'd rather be completely surprised by this. Apparently, I'm by no means in the majority of this. And that sort of thing is what I'm referring to when I speak of IC/OOC knowledge.
What closest resembles your views on IC/OOC info?
I'd prefer to know as much as possible and then RP my character's ignorance
I want to know most of the basics, even if some of it is stuff my PC would never know.
Anything that affects the theme of the campaign, I wanna know in advance, even if it spoils IC stuff. Little stuff I don't mind.
I want to be surprised as much as possible!